Work by Jack Butcher: silver hand sculptures progressing toward the shape of a pixelated cursor.

Work (2024)

Title
Work
Year
2024
Medium
Silver sculpture; related digital artwork
Edition
Four-part sculpture
Collaborators
Asprey of London, Martin Klipp / Beyond Art Creative
Exhibited
Silk, Art Basel Hong Kong, 25-29 March 2026, with Luck and Play

Work is a four-part silver sculpture made with Asprey Studio in 2024 and co-produced by Martin Klipp of Beyond Art Creative. It began as a digital sequence.

The subject is labor, and what happens to it when most of the effort in a working day comes down to a click. The body still does something. It just does very little, and the result shows up somewhere else.

Four hands stand in a row. The first is a realistic human hand and carries two hallmarks the Assay Office granted to the artist for this work. Each hand after it loses detail, until the last is the stepped, pixelated pointer of a computer cursor. Cast in silver, the cursor has weight and a hallmark, two things it never has on screen.

The pointing hand is one of the oldest gestures in Western art, from the near-touch of Michelangelo's Creation of Adam to the manicule printers used to mark a passage. The cursor is that hand reduced to an icon. Work runs the reduction backwards in a precious metal, the way a goldsmith would treat a relic. It also answers Andy Warhol, who wanted to be a machine, by showing what the machine took in exchange.

Which of the four hands did the work?

From hand to cursor

The sequence began as a digital work. Asprey's account describes the sculpture as a way of making changes in labor visible: the body's effort gives way to a small action at an interface.1

Making and marking

Asprey Studio made the sculpture by hand in silver. It took two years to develop and more than six months to make. Martin Klipp of Beyond Art Creative co-produced it.

The Assay Office granted two official hallmarks to the artist for it. The first hand carries them, so a 750-year-old ledger of precious metal sits on the same object as a token on Ethereum.

The marks bring a material system of verification into a work concerned with digital abstraction. They establish a different kind of evidence from the cursor's visual suggestion of action.1,2,3

What the viewer encounters

The sculpture does not require its owner to burn, combine or vote. The sequence itself establishes the comparison. Moving it from an image into silver makes the relation between physical effort and apparently effortless action tangible.

Work later appeared with Luck and Play in Silk's Art Basel Hong Kong presentation. The participatory rules of that larger presentation should be distinguished from the four-part sculpture.2

Development

  1. The digital sequence is realized as a four-part silver sculpture. Source

  2. Shown with Luck and Play in Silk's presentation at Art Basel Hong Kong. Source

Hallmarks

The two hallmarks the Assay Office granted for Work

Images

Work, hands
Work, NFT
Work, display

Notes on the record

  1. This interpretation comes from the work's production partner.1

Sources and further reading

  1. 1. Gallery / platform · Production-partner documentation

    Asprey Studio × Jack Butcher

    Documents the silver Work sculpture and its assay marks. Asprey is the fabricator and a project partner, not an independent critic.

  2. 2. Exhibition record · Exhibitor project record

    Jack Butcher: Work, Luck, Play

    Documents the Hong Kong presentation, 25-29 March 2026, and production credits. Silk describes its own involvement in production, collecting and the surrounding editorial programme.

  3. 3. Artist / studio · Post on X

    Work: two hallmarks from the Assay Office

    States that the Assay Office granted two official hallmarks to the artist for the first time, that Asprey Studio made the piece by hand, two years in development and over six months to make, co-produced with Martin Klipp of Beyond Art Creative.

Related work and context